Online learning quiz maestro Kahoot! has acquired Drops, a company that produces language learning apps. Drops uses game-like activities to help people pick up a new language in daily five-minute sessions.
Learning quiz program company Kahoot! has announced a new version of its application specifically for Zoom, allowing users to access, host and play Kahoot games directly in Zoom meetings.
As Microsoft promised a few weeks ago, the company has announced general availability of Minecraft: Education Edition for Chromebook devices, just in time for the start of school. The release comes with two new features for all users.
Games can be powerful learning experiences, as long as adaptive learning doesn’t put an algorithm, rather than the student, in the driver’s seat.
Microsoft: Education Edition is coming to the Chromebook, and the Microsoft division is seeking beta testers. Up until now, people had to run hacks if they wanted to play the game on their Chromebook computers.
Microsoft has compiled a hub of resources for helping teachers and families use Minecraft: Education Edition to teach students at home.
Some students are using Minecraft during their "self-quarantines" to recreate their campuses. And at least one group is planning a national graduation ceremony to take place in their virtual world.
Education technology company Kahoot! has begun offering free access to the "premium" version of the program, which allows students to learn through gaming. This move comes in response to the number of schools and colleges that are shifting to online education to minimize face-to-face contact during the coronavirus pandemic.
As more colleges and universities add esports to their formal athletics programs, they'll eventually need to grapple with Title IX implications.
An English language arts teacher has become the director for esports at his high school and kicked off a state-wide initiative to link up other Indiana schools interested in esports as well. John Robertson, who teaches at Tipton High, has launched the Indiana High School Esports Network, which currently has 13 members — all high schools (although middle schools are also invited to join).