DimensionU Enhances Curriculum-Based Games

DimensionU has made several enhancements to its video games used in teaching math and literacy. Perhaps most important is the news that its games will now be available on the Android platform and can be downloaded from Google Play and Amazon.

In addition, the Teachers by DimensionU app will give instructors more control over game use by students, including the ability now to set game duration in order to fit classroom schedules, create password-protected game environments so that their use might be limited to students, and to select the option of either individual or team play. The updates are designed to allow educators to more easily integrate game-based learning into their existing curricula.

Game enhancements for students include a new game map, new team-based play options and the ability for students with different types of devices (be it Web-based, Android or iOS) to play with one another.

"Making DimensionU games more accessible is necessary considering 40 percent of our usage currently extends beyond the classroom," said DimensionU CEO Steven Hoy.

Along with the game enhancements, Dimension U has released its spring schedule of live math-based game competitions, which began February 6 with the Dallas Independent School District's annual STEM Day.

The competitions typically are live events involving students of all ages with curriculum and skill level differentiated according to a student's grade or performance level. Twelve more live tournaments will be held throughout the spring in locations as disparate as Charleston, SC, and Honolulu.

"What is most significant about our competitions is that they can be a key to unlocking the academic potential in students who may otherwise not be engaged in the classroom," Hoy added.

DimensionU's games are available to individuals, classrooms, schools, districts and after-school programs. They can be used on a trial basis as well.

About the Author

Michael Hart is a Los Angeles-based freelance writer and the former executive editor of THE Journal.

Featured

  • three silhouetted education technology leaders with thought bubbles containing AI-related icons

    Ed Tech Leaders Rank Generative AI as Top Tech Priority

    In a recent CoSN survey, an overwhelming majority of ed tech leaders (94%) said they see AI as having a positive impact on education. Respondents ranked generative AI as their top tech priority, with 80% reporting their districts have gen AI initiatives underway, or plan to in the current school year.

  • computer monitor with a bold AI search bar on the screen

    Google Rolls Out AI Mode in Search

    About a year after introducing AI Overviews for its flagship search offering, Google has announced broad availability of AI Mode in Search.

  • glowing shield hovers above a digital cloud platform with abstract data streams and cloud icons in the background

    Google to Acquire Cloud Security Firm Wiz in $32 Billion Deal

    Google has announced it will acquire cloud security startup Wiz for $32 billion. If completed, the acquisition — an all-cash deal — would mark the largest in Google's history.

  • students using digital devices, surrounded by abstract AI motifs and soft geometric design

    Ed Tech Startup Kira Launches AI-Native Learning Platform

    A new K-12 learning platform aims to bring personalized education to every student. Kira, one of the latest ed tech ventures from Andrew Ng, former director of Stanford's AI Lab and co-founder of Coursera and DeepLearning.AI, "integrates artificial intelligence directly into every educational workflow — from lesson planning and instruction to grading, intervention, and reporting," according to a news announcement.