When you discover that a teen in your life has posted something astonishingly inappropriate online and you find yourself asking, "What was he/she thinking?" you wouldn't be alone. But there's also little you can do to stop the practice. According to research at Pennsylvania State University, it's just the way teenagers approach their online activities.
- By Dian Schaffhauser
- 03/18/15
Our expert explains some basic privacy issues that district leaders need to understand.
In this post we first describe, based on research, what a productive (synchronous) collaborative interaction is, and then we identify the three benefits to the students from engaging in a productive collaborative interaction.
- By Cathie Norris, Elliot Soloway
- 03/12/15
Newrow has updated its video classroom platform to allow students to create and control their own video study rooms.
Mersive today introduced the Solstice Pod, a wireless media streaming device for video collaboration.
Even as education spending is expected to inch up two percent this year to reach $67.8 billion worldwide, the way in which school districts, colleges and universities are spending that money is evolving to reflect the growing digital nature of teaching and learning, according to Gartner. In a new report, "Top 10 Strategic Technologies Impacting Education in 2015," the business IT consulting firm ranked 10 innovations and tech trends that it believes the education CIO should plan for in 2015.
- By Dian Schaffhauser
- 03/03/15
The continued unraveling of the Common Core makes for compelling drama — at least that's how a research project has begun presenting it.
- By Dian Schaffhauser
- 02/25/15
Districts with successful bring your own device programs share their key strategies for rolling out and managing student-owned devices in school.
- By Bridget McCrea
- 02/10/15
As more districts take advantage of social media, online surveys and more, the days of one-size-fits-all professional development are over.
Rob Schwartz, a teacher at a blended learning magnet school, shares how design missions validate "the individual over the content" and give students the freedom to fail.