A virtual reality artist-in-residence at Brown University and 14 undergraduate students are working on an independent study project designed to bring the Gaspee Affair to virtual reality and education.
FIRST, an international nonprofit organization, selected water as the theme for the 2017-2018 FIRST LEGO League and FIRST LEGO League Jr. seasons. In addition, LEGO is out with lesson plans for a range of STEM topics, available to teachers at no-cost.
Gale's In Context suite offers media-rich resources designed to integrate easily with curricula and offers videos, articles, charts, images, infographics and more with accessibility features such as text and voice translation in a dozen languages. The suite also allows users to search resources by Lexile score or complexity level.
Online publisher Shmoop has launched new learning guides, online courses and test prep resources to start the upcoming school year.
In time for back-to-school season, Google for Education has rolled out 10 updates to Classroom and Forms that are designed to help teachers save time and stay organized.
K–12 teachers have observed that playing Minecraft during class positively impacts their students’ decision-making and communication skills, while helping them build empathy skills, according to a new survey.
The education nonprofit is piloting two new, openly-licensed curricula for mathematics and English language arts subjects.
Educators who are looking to build up students’ digital literacy skills can now learn how through a new, free series of webinars from Learning.com and edWeb.net.
East Grand School in Danforth, ME has received a $10,000 grant to integrate virtual reality (VR) into history, biology and other curricula.
A Colorado state-funded program recently released a guide to help district leaders, educators, policymakers and other stakeholder implement blended learning in K–12 schools.