THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Long touted as promising ed tech tools, virtual and augmented reality are finally making a real impact on teaching and learning.
Minecraft: Education Edition is coming to the iPad platform in September.
Over the last few years, I've watched from afar as Pittsburgh's Remake Learning initiative has blossomed into a resource-rich network. Its 533-member organizations are striving to inspire and equip the next generation of innovators, problem-solvers and critical thinkers through hands-on, relevant learning.
The application period for Acer's STEAM Lab Makeover contest is coming to a close in a few weeks. The contest will award a mixed-reality technology package to one school.
Microsoft has rolled out its new Surface Go, a $399 version of the popular Surface 2-in-1 device. Schools deploying Surface Go will have the option of running either Windows 10 Home in S mode or Windows 10 Pro.
A report being released this week finds that a sizable chunk of educators do not have access to enough outlets or charging stations to support the devices used in their classrooms.
Professional development is out; professional learning is in. In this week’s blog post we visit Singapore schools again. We describe how researchers and experienced teachers, there, scaffold fellow science teachers who are learning inquiry pedagogy through inquiry. In turn, those science teachers will use the same sorts of scaffolds to support their students who are learning science through inquiry.
- By Shu-Shing Lee, Peter Seow, Hari Jang, Cathie Norris, Elliot Soloway
Microsoft is expanding its line of Surface devices with the Surface Go, a $399 version of the popular tablet/laptop. Schools deploying Surface Go will have the option of running either Windows 10 Home in S mode or Windows 10 Pro.
"Businesses will spend $1.1 trillion in 2018 on digital transformation…" Trillion. All in 2018. Phew! In this week’s blog post, then, we explore the notion of digital transformation outside of K-12 — what is "digital transformation?" What is its goal? Who is doing it? Armed with that understanding, then, in a subsequent blog post we will explore the "digital transformation" of K-12.
- By Cathie Norris, Elliot Soloway
Microsoft today formally launched a new grant program aimed at bringing mixed reality to schools and libraries. Applications are due in two weeks.