THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


Smartphone Shipments Down but More Consumers Trading up to Premium Devices

Smartphone shipments fell to 334.3 million in the first quarter of the year, down 2.9 percent compared to the same period last year, according to a new report from International Data Corp. Sales in China, where shipments dipped below 100 million for the first time since 2013, are largely behind the drop.

Detachables on the Upswing Despite Tablet Market Downturn

Tablet sales fell to 31.7 million in the first quarter of 2018, an 11.7 percent drop compared to the same period in 2017, according to a new report from International Data Corp. Detachable tablets were a bright spot in the category, showing a year-over-year improvement of 2.9 percent and a 15.3 percent market share. Sales of traditional tablets, on the other hand, were down more than the market overall, having fallen 13.9 percent below sales for 2017's first quarter.

New Bento Browser Organizes Complex Mobile Searches

A new mobile browser developed at Carnegie Mellon University offers a better search experience for people doing complex searches across multiple websites. The app offers the promise of replacing the overwhelming tab management required by iPhone's default Safari browser. The Bento browser, as it's called, compartmentalizes search sessions into a project workspace structure.

STEM Center to Take Students on Space Missions Virtually

The city that put a man on the moon is now hoping to send students into space. Houston Community College has announced plans to open the latest "Challenger" learning center, a facility for K-12 students to gain STEM exposure by heading to space — virtually.

Study Exposes Teacher Rift on Digital Device Usage in Schools

American teachers tend to see student use of digital devices as being slightly more positive than negative. However, they also believe smartphones, tablets and computers are having a bad influence on the physical and mental health of students too.

Face-to-face Universities Absolutely Still Have a Place!

Online — for all things, online — certainly looks like the right side of history. But, as we argue in this week’s blog, face-to-face universities offer undergraduates two unique opportunities that online universities simply can’t!

Digital Promise Launches Student Immersive Video Project with UN and Oculus

Digital Promise announced a partnership with the United Nations SDG Action Campaign and Oculus to launch the MY World 360° project. The new goal: to support youth worldwide in creating immersive media that shares their perspectives on how to advance the UN's 17 Sustainable Development Goals.

VR Lab!

When Tampa Preparatory School launched decided to turn a closet into a virtual reality lab, they had no idea how far their students would run with the tools....

Mobile Learning: Now In the Hands of Teenagers

While "mobile learning" may be overshadowed these days by other tech trends, make no mistake: in the hands of today’s youth, mobile learning is huge! Data to back that claim up — and more like it — are in this week’s blog post, where we interview Dr. Julie Evans, CEO — and Diva Extraordinaire — of Project Tomorrow. Using their "phones" teens are absolutely exploring "socially-based, un-tethered and digitally rich learning."

Report: Even the Mere Presence of a Smartphone Makes You Dumber

A joint research project at several universities found that the "persistent presence" of smartphones comes at a "cognitive cost." Researchers in the schools of management at the University of Texas at Austin and the University of California, San Diego as well as the Department of Social and Decision Sciences at Carnegie Mellon ran two experiments to attempt to measure how well people finish tasks when their smartphones are nearby — even if the phones aren't in use.

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