Millennials say they’re watching more videos and spending more time on social media, but they are not necessarily decreasing their attention to other media. However, a recent study states that younger internet users, the so-called Generation Z (ages 13 to 17), are moving away from text-based content online, as well as television, while increasing their time with video and social media.
The project's initial intent was to "capture the status quo" of how ed tech startups interact with their stakeholders about student data privacy practices and to identify best practices for those companies and others in the industry in formulating communications plans on privacy.
- By Dian Schaffhauser
Market research firm Technavio has identified the top five vendors in the global augmented reality (AR) in education market. The companies are EON Reality, DAQRI, GAMOOZ, Magic Leap and QuiverVision.
According to the latest Worldwide Black Book forecast from International Data Corp., worldwide IT spending will increase by 4.5 percent in 2017, rebounding from last year's growth of 2.5 percent.
Mining two years’ worth of expert feedback, a nonprofit has identified six root causes to more than 100 issues facing STEM education today. The resulting “Grand Challenges” interactive map is a two-year project from 100Kin10 based on input from teachers, principals, nonprofit leaders, researchers, policymakers, union representatives and other education stakeholders within its network.
The highest achieving students from Generation Z anticipate building careers in STEM fields and healthcare, and they aim to do it with advanced degrees and studies abroad.
Global device shipments will decline 0.3 percent in 2017 as compared to the previous year, before rebounding with a 1.8 percent increase in 2018, according to a new forecast.
Project Tomorrow surveyed more than 514,000 educators, parents and students between October 2016 and January 2017 for this year's report.
Follett, a provider of education technology, services and content, this week is rolling out a new tool, Collections by Destiny, which will allow librarians, teachers and curriculum staff to share free or purchased resources across a district, schools or between users.
Tech leaders say motivating teachers is the biggest hurdle, according to a new report.