STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Free Esports Curriculum Contains Full Lesson Plans

The content covers learning standards in areas such as careers in gaming, maintaining healthy practices, self-management and interpersonal communications, as well as an overview of esports gaming and complete lesson plans.

Samsung Announces STEM Classroom Challenge

The Samsung Solve for Tomorrow Contest gives classrooms the opportunity to compete for funding to develop projects that serve their local communities.

Science Centers and Museums STEM Initiative Expands

ED is funding an effort to widen the scope of a national initiative aimed at providing STEM resources and training for museums and science centers.

Teachers Pushing Harder on Algebra and Functions

Of five major content areas covered in math classes — numbers and operations, measurement, geometry, data and statistics, and algebra and functions — teachers are putting a bigger emphasis particularly on algebra and functions in math class beyond what they were doing a dozen years earlier. And in science, students are discussing the kinds of problems engineers solve more frequently.

Grant Enables Georgia State Professional Learning Partnership

Georgia State University, Clayton County Public Schools and Curriculum Associates are working together to find ways to effectively teach math and improve student achievement.

Cyber Robotics Coding Competition Kicks Off

Registration is now open for the third annual Cyber Robotics Coding Competition.

Vernier Adds Human Physiology Tools

Vernier Software & Technology is introducing two new sensors to help students understand human physiology.

LEGO Ed and FIRST Launch League for Younger Students

The FIRST LEGO League Jr. Discovery Edition will invite teams of four children to build a solution to a given challenge using LEGO DUPLO pieces. The goals are to help them gain confidence, begin to develop skills for facing future challenges and discover the fun of learning.

Number of Female Students, Students of Color Tackling Computer Science AP on the Rise

The College Board has released some preliminary data on the Advanced Placement Computer Science Principles assessment for 2019. Three years after the launch of the course and its exam, according to the nonprofit, participation has more than doubled. Over the same period, the number of female students and students of color tackling AP CSP also more than doubled.

STEM Grants Focus on Health Sciences and Mental Health

In the previous two years teachers have received almost $190,000 to support their classroom needs.

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