Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
A company that creates augmented reality and virtual reality education applications has launched a new platform for creating and delivering lessons to be taught in VR. VictoryXR Academy from VictoryXR enables the user to build lesson plans for a single class or a course.
A Department of Defense STEM outreach office in New Jersey is providing a free esports summer league for students in that state, to promote summer STEM learning. Kids in grades three through nine can join an esports summer league for free. The league is being run by DimensionU, a company that develops esports programs for education.
2U's bootcamp division, Trilogy Education Services, has entered the business of high school coding with two online summer camps. Those are being offered by Columbia University Engineering and the University of Pennsylvania College of Liberal and Professional Studies.
Dallas Independent School District will be delivering computer science professional development to teachers in all of its elementary schools, thanks to an arrangement with Amazon.
Students who have some familiarity with Python can attend a free four-day course in July on the use of data manipulation with Python. The "Data Wrangling with Python Bootcamp" is being taught by an instructor from Data Society, a company that does corporate data science training, and hosted by Skillsoft, which maintains a learning platform.
An education technology company that produces a robot for use by early learners has developed resources to help teachers prepare for fall classes that could be held remotely. KinderLab Robotics is the maker of KIBO, a robot that can be programmed by young students without the use of a screen and with the use of wooden blocks.
The North America Scholastic Esports Federation (NASEF) is working with a company to publish esports career information.
3D printer maker MakerBot is hosting a free virtual summit on 3D printing and other STEM topics in education this Thursday, Jun. 25, from 10 a.m. to 5 p.m. Eastern time. "Innovating for Tomorrow" will feature educators and students taking the online stage to show how the technology has changed their learning.
The goal is to expose underrepresented minorities to the world of STEM as a field of professional pursuit. The scholarship students will receive laptops and home internet access.
The pandemic and resulting seismic shifts in school models opened the eyes of many to see technology use through a new lens. Now, armed with these experiential sightlines, many K-12 teachers, principals, administrators, and staff are investigating how to more effectively use technology resources to drive greater efficiency and effectiveness, including in teaching and learning.