STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
United Way of Massachusetts Bay and Merrimack Valley has won a five-year $3.9 million grant from the United States Department of Education for a city-wide after-school STEM initiative, dubbed BoSTEM.
The city of Chicago wants to introduce its students to coding by expanding its use of Apple's "Everyone Can Code" program in K-12 and community colleges.
- By Dian Schaffhauser
Tennessee's Johnson City Schools is refurbishing a school bus to be a mobile STEAM lab to provide students at eight elementary schools hands-on learning opportunities.
The Digital Production Group of Stanford University Libraries has launched a pilot project to produce digital 3D models of bones and other artifacts for use in research and instruction.
Spending on 3D printing will reach nearly $12 billion this year, up 19.9 percent over 2017, according to a new report from International Data Corp. The United States will lead spending as it accounts for about a third, $4.1 billion, of the total this year. Western Europe will follow with about $3.5 billion, and China will take the third spot as it spends $1.5 billion.
The University of St Thomas will begin offering graduate certificates in STEM engineering education online this year.
The resources are built on a program from EarthEcho and sponsored by Northrop Grumman that brought 26 middle school teachers to Southern California last October to learn about water scarcity before helping to design and vet the new materials.
At the arts magnet schools, the fine arts curriculum will also be updated to include STEAM concepts related to musical and theatrical performances, design and graphic arts.
Vic Worthington, a science teacher at Rochelle Middle School, previously won a $25,000 grant through the program and used a portion of the funds to build a 3D printer and then spent a year researching, designing and building a prosthetic arm for a local farmer.
Americans also see a range of problems plaguing STEM education, with eight separate issues, ranging from uninvolved parents and disinterested students to outdated curriculum materials and an outsized focus on state standards, cited as problems by 48 percent of respondents or more.