Discovery Education Announces Accessibility Enhancements for DreamBox Math

Discovery Education has updated DreamBox Math, an online math program for K–8 students to supplement core instruction, to improve accessibility for K–5 students, according to a news release. DreamBox Math provides personalized instruction by adapting to individual learners' responses and providing an engaging, dynamic learning environment. The lessons are available in English and Spanish and align to standards in all 50 states.

The goal of the updates was to surpass compliance with Web Content Accessibility Guidelines, the news release reports. Enhancements include improved compatibility with assistive technology tools; a new screen reader that provides alternative descriptions to increase concept understanding; intuitive keyboard navigation; visuals for students with low vision and color blindness; and eased engagement with moving and placing on-screen elements.

"The new enhancements and updates to DreamBox Math make it even easier for students — including those with differing visual, auditory, cognitive, and physical abilities — to access high-quality learning experiences that support increased achievement," said Discovery Education Senior Director of Product Management Melanie Lugo. "But we are not stopping here. We are committed to ensuring every student using DreamBox Math can progress at their own pace, experience joy, and gain confidence on their individual journeys toward mathematical excellence."

Discovery Education also updated DreamBox Math's Racecourse lessons, which teach students about fractions. The upgrades include numbered intervals along the course to streamline problem-solving; larger visuals and more space; a relatable "Road Trip" context to help students understand the tasks; and increased support and feedback as students work through the course, according to the news release.

The company plans to release further updates to DreamBox Math K–8 and DreamBox Reading throughout 2025, the news release reports.

For more information, visit the Discovery Education site.

About the Author

Matt Jones is senior editor of Spaces4Learning. He can be reached at [email protected].

Featured

  • laptop screen displaying a typed essay, on a child

    McGraw Hill Acquires Essaypop Digital Learning Tool

    Education company McGraw Hill has announced the acquisition of Essaypop, a cloud-based writing tool that will enhance the former's portfolio of personalized learning capabilities.

  • glowing digital brain made of blue circuitry hovers above multiple stylized clouds of interconnected network nodes against a dark, futuristic background

    Report: 85% of Organizations Are Leveraging AI

    Eighty-five percent of organizations today are utilizing some form of AI, according to the latest State of AI in the Cloud 2025 report from Wiz. While AI's role in innovation and disruption continues to expand, security vulnerabilities and governance challenges remain pressing concerns.

  • The AI Show

    Register for Free to Attend the World's Greatest Show for All Things AI in EDU

    The AI Show @ ASU+GSV, held April 5–7, 2025, at the San Diego Convention Center, is a free event designed to help educators, students, and parents navigate AI's role in education. Featuring hands-on workshops, AI-powered networking, live demos from 125+ EdTech exhibitors, and keynote speakers like Colin Kaepernick and Stevie Van Zandt, the event offers practical insights into AI-driven teaching, learning, and career opportunities. Attendees will gain actionable strategies to integrate AI into classrooms while exploring innovations that promote equity, accessibility, and student success.

  • A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

    ClassVR Gets Expanded VR/AR Content Library

    Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.