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  • Tech Tactics in Education

  • Increase in Mobile Gaming to Persist Beyond Pandemic

    There was a surge in mobile gameplay when the pandemic began. According to a new report, nearly two-thirds of gamers increased the amount of time they played. And the majority of that activity will continue beyond the pandemic. 06/23/2021

    • Breaking News
  • 7 Benefits of AI in Education

    Machine Learning (ML) and Artificial Intelligence (AI) are key drivers of growth and innovation across all industries, and the education sector is no different. According to eLearning Industry, upwards of 47% of learning management tools will be enabled with AI capabilities in the next three years. 06/23/2021

    • Viewpoint
  • Chromebooks Seeing Massive Surge as Tablets Make Only Modest Gains

    The increased demand for lower-cost remote learning solutions is helping to drive massive growth for Chromebooks this year. But the next few years won’t look so rosy, according to a new forecast from market research firm IDC. 06/22/2021

    • Breaking News
  • DreamBox Launches Lesson Recommendations

    DreamBox Learning has launched a new formative data solution for K–12 educators, DreamBox Lesson Recommendations, which is designed to use student data to provide “real-time student progress insights with actionable next steps to meet student learning needs. Teachers can use this formative data to plan for individual or small group differentiation and customize their instructional strategies at any point during the school year.” 06/22/2021

    • Breaking News
  • LEGO Ed, NASA Collaborate on Free Digital STEAM Learning Series

    LEGO Education and NASA have come together to create “Build to Launch: A STEAM Exploration Series,” a new interactive learning series scheduled to launch in September. 06/22/2021

    • Breaking News
  • Lightspeed Updates Instructional Audio Solutions

    Lightspeed has updated its entire line of audio solutions for education. The company has also rebranded its line as Instructional Audio Solutions. 06/22/2021

    • Breaking News
  • Malware via Removable Devices Nearly Doubles

    Malware being delivered via removable media, such as USB drives, nearly doubled last year, according to a new report. 06/22/2021

    • Breaking News
  • Connecting Students Can Boost the Economy

    A new report shows that closing the digital divide for students who lack connectivity can provide a tremendous boost to economies around the world, including 5.5% boost to GDP in the United States. 06/17/2021

    • Breaking News
  • Epson Ships 8 Laser Projectors for Education

    Epson today rolled out eight new models in its PowerLite lineup of laser projectors. The new madels are designed for classrooms, larger meeting spaces and signage applications. 06/17/2021

    • Breaking News
  • Wacom Expands Chromebook Compatible Tablet Lineup

    Wacom has added one of its Intuos tabets to its lineup of graphics tablets that are certified compatible with Chrome OS devices. 06/17/2021

    • Breaking News
  • Google Launches SEL Lessons, Educator Resources

    As part of an expansion of its Be Internet Awesome digital citizenship program, Google today announced several new resources for educators, students and parents, including new curriculum and social-emotional learning lessons focused on online harassment and bullying. 06/16/2021

    • Breaking News
  • Wearables See Major Jump as New Form Factors Emerge

    Wearables are seeing a huge surge in growth. The total number of smart wearable devices shipped in the first quarter of 2021 grew by more than 34% over the same quarter in 2020. 06/15/2021

    • Breaking News
  • Science2Go Adds New Videos, Labs, Assessments

    Flinn Scientific has updated its Science2Go digital learning solution designed for both remote and classroom learning for middle school and high school. The updates focus on biology, chemistry, environmental science and physics and include new labs, assessments and videos, as well as enhanced functionality for teachers. 06/15/2021

    • Breaking News
  • Procurement Shifts Online as a Result of Pandemic

    Across all sectors, including K–12 and higher education, procurement is making a big shift toward online, propelled in large part by the pandemic. Some 85% of organizations report they pushed more of their procurement to digital as a direct result fo the pandemic, and 96% of those expect to continue doing so beyond the pandemic, according to a report released this week. 06/15/2021

    • Breaking News
  • Making Plans for Virtual School? You’re Not Alone

    While there’s still no crystal ball able to accurately predict what even the near future might look like, many schools are preparing to cover multiple bases in the fall. 06/09/2021

    • Viewpoint
  • How Online Learners Can Succeed in a Fragmented Education System

    The fragmented U.S. education system works in our favor by giving schools the opportunity to try different tools, technology and curricula to see what works and what doesn’t. We can use this data to inform how we instruct future generations of learners so that with each passing year, the educational experience gets better and better. 06/09/2021

    • Viewpoint
  • Creating Access, Connectivity and Support for English Learners

    In the best of times, English learners can find themselves to be one to two years behind their peers. Add in learning loss due to the pandemic, and instructional time for ELs becomes even more critical. 06/09/2021

    • Viewpoint
  • E-Learning to Reach $1 Trillion Within 6 Years

    The surge in distance learning during the COVID-19 pandemic is helping to drive staggering growth in the worldwide e-learning market. 06/08/2021

    • Breaking News
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