THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
This week’s blog post looks behind the technology to the policies that make teachers utterly frustrated when trying to use that technology with their students. We tell two, true stories that, without a doubt, will make you groan with frustration. These sorts of frustrators must be addressed if technology is going to have its promised impact.
- By Cathie Norris, Elliot Soloway
The largest mobile STEM lab of its kind in the country will be touring Maryland schools to help drive student interests in STEM. The Mobile eXploration Lab, or MXLab for short, will deliver hands-on biology, chemistry, environmental science and other STEM experiences to high schoolers.
MusicFirst has teamed up with Soundtrap, an online music studio that allows users to record songs and podcasts, to offer a cross-platform music creation within its portfolio, the MusicFirst Online Classroom.
An application management and reporting platform from CatchOn uses data analytics to assist district administrators and educators in tracking technology investments. Several districts have piloted the tool, which debuted at the SXSWedu conference.
Oculus last week released some updates to its mobile virtual reality (VR) platform, including more ways to virtually connect with friends on Facebook, as well as few functionality and features for the Samsung Gear VR headset.
Does it matter to the world if more smartphones than people will be able to read and write within the next 10 years? A new push to promote human literacy believes it does.
- By Dian Schaffhauser
Millennials are more likely to ditch broadband and just use their smartphones at home, while older generations prefer a broadband connection, according to a new survey from ReportLinker Insights.
To help students kick bad study habits, Quizlet has added a new feature to its app that enables them to study more efficiently and effectively using machine learning and cognitive science. The new Quizlet Learn feature was unveiled onstage at the SXSWedu conference taking place this week in Austin.
The global e-learning market is expected to grow at a compound annual growth rate of about 7.2 percent over the next decade to reach approximately $325 billion by 2025, according to a recent report by tech market research firm ReportLinker.
To celebrate International Women’s Day Wednesday and Women’s History Month in March, NASA and Google Expeditions have teamed up to launch a series of virtual experiences that bring students into the careers of seven women working in STEM.