STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
Middle and high schoolers have a chance to get some hands-on experience in hacking, decrypting and reverse engineering a network in a competition running through April 14 hosted by Carnegie Mellon.
- By Dian Schaffhauser
Math teachers and others who are attending the National Council of Supervisors in Mathematics (NCSM) annual conference April 3-5 or the National Council of Teachers of Mathematics (NCTM) annual conference April 5-8 can see Casio's new fx-CG500 graphic calculator in action.
A trio of tech entrepreneurs have launched Codeverse, the world’s first “hackable” classroom, studio and vertically integrated technology platform designed to teach children ages 6 to 12 the skill of coding. The studio is scheduled to open in Chicago in July.
Each VR "book" incorporates virtual field trips, interactive games and learning activities, a "theater" experience, a teacher demo of an experiment and access to online assessments.
- By Dian Schaffhauser
In the city that has been leading the fight to slow climate change, students will soon spend class time using an augmented reality (AR) game to figure out how to reduce greenhouse gas emissions.
Edgenuity, a provider of K–12 online and blended learning, is offering California high school students innovative new courses, including a state-required contemporary health course and a suite of electives that have earned “a-g” approval.
The Utah-based Women Tech Council today launched the first expansion event of its SheTech program to provide access to hands-on tech experiences and mentorship with industry experts to high school girls across the state and in rural areas to engage and inspire them to pursue science, technology, engineering and math (STEM) fields and careers.
PricewaterhouseCoopers (PwC), a multinational professional services company, is launching “Access Your Potential,” a five-year, $320 million commitment that will focus on providing tools, training and mentorship to students, educators and guidance counselors across the United States, with the goal of closing the opportunity, education and skills gaps.
The MakerMinded digital platform will connect Ohio students to advanced manufacturing learning experiences. Teachers and students can participate in STEM-related activities, while competing against other participating schools.
This week at the National Science Teachers Association (NSTA) National Conference in Los Angeles, Pasco Scientific is unveiling the third edition of “Essential Physics,” a deeply digital curriculum that brings physics concepts to life in ways that text and static images cannot.