STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


4 Hands-On STEAM Projects that Also Teach Other Skills

Here are four fun, engaging STEAM projects that help educators and learners make the most of being in the same physical space together — and also reinforce concepts like social-emotional learning, literacy, and the engineering design process.

CoderZ Unveils New Coding Tournament Kit Called League in a Box

CoderZ Technologies today introduced a new “League in a Box” kit available for purchase that enables educators to easily start and host coding tournaments within a classroom, a school, or a district — and providing a simplified path to getting students involved in CoderZ’s international Virtual Cyber Robotics Competition, the company said.

Survey Shows Majority of Students on Futurescape Platform Considering Going into STEM Fields

The American Student Assistance nonprofit, whose mission is to help middle- and high-schoolers explore career and post-secondary options, found in a survey of over 2,000 student members that the most popular careers respondents are considering have a STEM and digital focus, according to a news release.

Pitsco Education Awarding Monthly Grants to Teachers for STEM Materials

Pitsco Education’s Teacher’s Grants award $350 each month to a PreK–college educator in the form of a voucher to use to purchase STEM hands-on instruction materials and kits.

Deadline Approaching for PD Grants for Mathematics Teachers

May 1 is the deadline to apply for individual teacher grants of up to $3,000 each from the Mathematics Education Trust of the National Council of Teachers of Mathematics.

Nearly 1 in 5 Teens Factoring Remote Work into Their University and Career Plans, Survey Shows

Schools going remote during the pandemic may have been seen by adults as a temporary solution, but for many students, it has changed the way they are thinking about and planning for their futures in post-secondary education, careers, and where they will live, according to a survey by the Society for Industrial and Applied Mathematics conducted at the MathWorks Math Modeling Challenge competition in February.

Largest Online Learning Consortium in PA to Use StrongMind for Digital Curriculum

The largest K–12 online learning consortium in Pennsylvania, the Capital Area Online Learning Association, has selected StrongMind to provide standards-aligned digital courses for the 10,000-plus public school students enrolled with CAOLA, StrongMind said in a news release.

iRobot Unveils New Create 3 Educational Robot with ROS 2 and Python Support

Consumer robot maker iRobot Corp. today marked National Robotics Week by debuting its newest educational robot, the Create 3, designed for educators and robotics students and compatible with learning ROS 2, Python 3, and the iRobot Coding app, the company said in a news release.

Vernier to Pilot Online STEM Education Portal for High School Students This Fall

Vernier Software & Technology has a new online STEM learning and exploration platform in the works for high school students, the company announced, and after a pilot program this fall, the subscription-based platform is expected to be available to U.S. high schools in early 2023.

DreamBox Learning to Launch Analytics Dashboard Showing How Students Progress Through Challenges

K–8 math and reading provider DreamBox Learning today unveiled a new educator data-analytics feature called Lesson Highlights to teachers deep insights into how their students are thinking as they complete math challenges — and where students’ problem-solving processes and critical-thinking skills may reveal a need for extra attention in the classroom, according to a news release.

Whitepapers