STEM/STEAM: Science, Technology, Engineering, Math and the Arts
Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.
The city that put a man on the moon is now hoping to send students into space. Houston Community College has announced plans to open the latest "Challenger" learning center, a facility for K-12 students to gain STEM exposure by heading to space — virtually.
- By Dian Schaffhauser
Wonder Workshop has launched Sketch Kit, a new visual arts system for its Dash and Cue robots designed to link programming with drawing.
Learn how Mozilla's X-Ray Goggles browser extension can make learning to code more engaging.
- By Common Sense Education
Casio today formally unveiled ClassPad.net, a browser-based math tool built on Casio's Computer Algebra System (CAS), ClassPad, that offers a range of features, from arithmetic equations to graphing to statistical calculations, using Casio's "Natural Display technology for input and output of mathematical expressions." It is open now as a free public beta.
Adobe has made its digital storytelling tool, Spark, free for schools, colleges and universities. The free edition includes premium features and previously ran $120 per year for a subscription.
The University of California, Riverside, and the Riverside Unified School District (RUSD) have partnered on an initiative to attract new STEM teachers to the California district.
Amazon is committing $50 million to computer science education in the United States with new programs supporting high school and early undergraduate students, including financial aid to help schools bring AP CS courses to their students.
Education advocates Peter and Paul Reynolds argue the urgency developing creativity in students, of moving the emphasis away from standardized testing and breaking the cycle of "creativity crushing" in schools.
Nearly all, 85 percent, of educators and policymakers in the United States, say they think creative problem solving is a very important skill for students to learn in school, according to a new survey. At the same time, 84 percent of educators and and 68 percent of policymakers surveyed said that there is not enough emphasis on creative problem solving in American education.
Researchers at Cornell University are working on software that will help math teachers understand what their students were thinking that led them to finding incorrect answers.