STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Gallup-Google Research Finds that Gender Gap Toward CS Remains

New research has found that female students are still skeptical about the merits of computer science education and show less interest than male students in learning CS or pursuing careers in the field.

Amazon Future Engineers and CoderZ Offer Robotics Training to Title I Schools

The Amazon Future Engineers program is providing Title I teachers access to a free CoderZ robotics course of their choice.

Ozobot Launches 1-to-1 Program Supporting Robotics at Home

Robotics company Ozobot has launched a new program aimed at bringing robotics education to the home, as well as hybrid education environments. The Ozobot 1:1 Hybrid Program, as it’s called, was developed in conjunction with educators. The program is aimed at students in grades K–12.

Amazon Adding 3,000 More Schools to Computer Science Education Program

Amazon is extending the reach of its computer science education program to a total of more than 5,000 schools, more than doubling the number of participating institutions. Applications are now open for schools that wish to participate.

Toolkit Delivers Anti-Racist Instruction for Middle School Math

Nearly two dozen organizations, including teachers, instructional coaches, researchers in higher education and experts from nonprofits and offices of education recently contributed to the creation of a digital toolkit for anti-racist instructional practices for teaching math in grades 6-8.

Esports League Announces Fall Games for Middle Schools, High Schools

An esports league company has announced the kickoff of its fall tournament season. Generation Esports hosts competitions for middle school and high school.

Teaching STEM during COVID

How can I create a safe lab experience for my students? How will I have time to sanitize everything in my lab before and after each class? Do I have enough personal protective equipment (PPE) at my school? What is the best way to engage my students when they aren’t in class? How can I continue to make STEM activities fun and interactive?

Science Supplier Launches High School Flex Kits

School science supplier Carolina Biological has introduced a new line of products intended to help teachers deliver science instruction whether the students are in the classroom or learning from home. The Carolina Kits 3D Flex cover a year of high school biology or chemistry and include all of the digital and physical components for the lessons.

How We Ran a Student Hackathon Online

This education provider that teaches students to code ran its first hackathon virtually and drew more than a hundred young participants in a two-day event.

LEGO Education Releases Middle School Lessons and Teacher Guides

LEGO Education is priming to help teachers in the new school year with initiatives intended to serve learning, whether it takes place in person or remotely. New programs include STEM lessons that include physical movement; downloadable teacher and parent guides; and a new online teacher community. Although the resources are all available at no cost, some may require access to LEGO or other products that aren't free.

Whitepapers