STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


MakerBot Publishes Step-by-Step Guide for Adding 3D Printing to STEAM Lessons

To help educators understand how to set up STEM-oriented 3D printing experiences for their students, MakerBot, which sells 3D printers, has put together a bundle of free resources for teachers, available in its educator program.

Biology Class Dissections to Get Virtual Treatment

While dissections are an integral part of most biology classes, many states now have laws in place that give students the right to opt out of animal dissections. The new solution offers schools an option, starting with a VR frog, which is expected to be available in this quarter.

North Carolina School Adds VR Headset System for STEAM Education

The project was undertaken by video game lover and STEM coach, Jennifer Snyder, who saw the gear in use at the University of North Carolina Charlotte and added it to her wish list.

KinderLab Robotics Releases K–2 Robotics and Coding Curriculum

KinderLab Robotics has released a new curriculum for early elementary grades designed to support education in robotics, coding and computational thinking. "Growing with KIBO - A Progressive Robotics Curriculum for Grades K–2" also offers integration with arts and literacy activities.

Education Needs to Revamp How to Teach English Learners in STEM

English language learners are underrepresented in STEM fields, in both college and on the job. To understand how education can better work with these students (who could speak one of 350 different languages in the United States) is the topic of a new report from the National Academy of Sciences.

New Process Drastically Cuts 3D Printing Times

A new 3D printing technique developed by University of Michigan researchers is producing results in one-one hundredth the time of conventional printers.

District Pursues Bond Money to Put Makerspaces in Every School

A Michigan district is hoping voters will agree to a $39 million bond to cover capital needs, security and the addition of makerspaces to every school.

3 Creativity Nonprofits Join Forces

Three Southern California nonprofits with a global reach in STEAM and maker creativity have merged. LA Makerspace and Imagination.org have joined forces with Two Bit Circus Foundation. All are focused on helping students gain access to science, technology, engineering, art and math in creative ways.

Math Test Troubles Teachers in North Carolina

If you're facing a teacher shortage for math and a sizable number of potential candidates are failing a math test designed to check their expertise, what do you drop — the teachers or the test?

New Programs Aim to Help Girls, Women Attain Tech Training

The National Center for Women & Information Technology recently received a $4.1 million grant from the Cognizant U.S. Foundation, a nonprofit that supports STEM education and skills initiatives for U.S. workers and students. The funding will be dedicated to setting up digital skills education programs and an "awareness campaign" to spark interest among females of all ages in going after careers in technology.

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