iPad App Aims To Make Lecture Halls More Intimate and Students More Engaged

A professor at the University of Michigan has launched an iPad app that he originally developed to help large introductory college classes seem smaller and less intimidating. But now the company sees value for it in any program where iPads are in use, including K-12 classrooms. Perry Samson, a professor of atmospheric science, turned the effort into a research project on student engagement, funded by the National Science Foundation. That project evolved into a startup with help from the university's business incubator and Office of Technology Transfer.

Now LectureTools, which is the name of the company and the product, is set to help students use their iPads to keep notes on presentations, send questions to teachers, and give responses when instructors pose class questions. The application, beta-tested at U Michigan, has been available for standard and notebook computers for two years, then, more recently, on cell phones.

The program provides a way to organize, search, and review all presentation content. It works in any web browser, the company said, and integrates with learning management systems. It replaces traditional clicker-based student response systems. Instructors can present students with interactive activities, including multiple-choice, free response, and image-based questions, and students can respond using their mobile devices, including iPads. If a student has a question about a particular slide, he or she can submit it to the teacher. Those that are answered become anonymously visible to everybody else in the class and are saved for later review.

Students can type notes right on the teacher slides and mark slides they found confusing or important.

All content is saved online and made accessible to students on any kind of mobile or computing device through their web accounts.

A teacher can assess the class' performance with aggregate or individual student data about participation and correctness for each activity that took place.

The software is licensed as a service; college-level students pay $15 per term or $60 for a five year usage license; it's free to instructors. The company is offering a discount to K-12 users.

"If you give students a chance to participate, they will," Samson noted. "Now that iPads have become more popular with learners, we've expanded our technology to take full advantage of these devices."

About the Author

Dian Schaffhauser is a former senior contributing editor for 1105 Media's education publications THE Journal, Campus Technology and Spaces4Learning.

Featured

  • hand touching glowing connected dots

    Registration Now Open for Tech Tactics in Education: Thriving in the Age of AI

    Tech Tactics in Education has officially opened registration for its May 7 virtual conference on "Thriving in the Age of AI." The annual event, brought to you by the producers of Campus Technology and THE Journal, offers hands-on learning and interactive discussions on the most critical technology issues and practices across K–12 and higher education.

  • outline of a modern school building as glowing blue geometric shapes, surrounded by binary code streams, with golden orbs and lines representing funding, set against a dark gray gradient with faint grid patterns

    FCC Cybersecurity Pilot Participants Selected

    The Federal Communications Commission has officially selected the participants for its Schools and Libraries Cybersecurity Pilot, the three-year program exploring the use of Universal Service funds to improve school and library defenses against cyber attacks.

  • Google Classroom tools

    Google Announces Classroom Updates, New Tools for Chromebooks

    Google has introduced a variety of features across its products for education, announced recently at the 2025 BETT ed tech event in London. Among the additions are enhancements to Google Classroom and new tools for Chromebooks, "designed to help address the diverse needs of students around the world," Google said in a blog post.

  • group of elementary school students designing video games on computers in a modern classroom with a teacher, depicted in a geometric and abstract style

    Using Video Game Design to Teach Literacy Skills

    The Max Schoenfeld School, a public school in the Bronx serving one of the poorest communities in the nation, is taking an innovative approach to improving student literacy.