This article originally appeared in the 10/01/2003 issue of THE Journal.
Sign up for our newsletter.
The Sports & Arts in Schools Foundation provides curriculum-based activities and homework help for students in low income areas. When PS 121 Throop in Bronx, NY, received funding to start an after school program with SASF the goal was to boost performance and enhance learning. Using the MakerBot Replicator Instructor Cliff Hernandez improved STEAM retention amongst 4th and 5th graders with architecture themed 3D-print projects. Learn how a MakerBot in the classroom is an invaluable resource in this case study.