The global education gamification market is expected to grow at a compound annual growth rate of 66.22 percent from 2016 through 2020, according to a new report by Dublin-based market research firm Research and Markets.
The global document camera for smart classrooms market is expected to grow at a compound annual growth rate (CAGR) of more than 11 percent from 2016 through 2020, according to a recent report by Technavio, a London-based tech market research firm.
Epson today introduced the PowerLite 975W projector, which boasts of 10,000-hour lamp life in Bright Mode and three times color brightness compared to competing models. Designed for K–12 classrooms, the projector delivers vivid, widescreen images and can easily connect to multiple devices wirelessly at once.
The company's 2017 Active Learning Center Grant launches today.
Boxlight today unveiled its ProColor Series 1 interactive flat panel displays. These displays include Android OS, offering an instant digital whiteboard plus integrated browser.
Apple is offering free Hour of Code workshops at all of its 487 retail stores worldwide from Dec. 5-11, in celebration of Computer Science Education Week. Registration opened today.
Des Moines Public Schools in Iowa have installed more than 2,100 Epson BrightLink 595Wi interactive projectors across its 65 schools over the past year.
The World Affairs Council-Washington, D.C. has honored Blackboard with a Global Education Award, recognizing the ed tech company’s commitment to education worldwide.
Tobii Pro, a company that caters to academic and business users who need screen-based and wearable eye trackers, is introducing two new products — Tobii Pro Spectrum and Tobii Pro Lab.
- By Dian Schaffhauser
Things are looking mixed in the worldwide tablet market. Vendors shipped 43 million units in the third quarter of 2016, a year-over-year decline of 14.7 percent, according to preliminary data from the International Data Corporation’s Worldwide Quarterly Tablet Tracker.