Gaming & Gamification


New Documentary Explores Impact of Mobile Devices on Teens' Lives

A new documentary explores the impacts smartphones and other mobile devices are having on teenagers and their social, emotional and psychological lives. “Screenagers: Growing Up in the Digital Age” examines the impact of screen technology on kids and offers parents practical solutions that can work.

South Dakota College Students Use Pokemon Go to Teach STEM to Fourth Graders

Did you know that Pikachu, Squirtle, Eevee and Mewtwo can help teach science, technology, engineering and math (STEM) concepts to elementary school kids? The popular Pokémon Go characters are part of a project at Dakota State University (DSU) in Madison, SD. Juniors in a technology in education class used the smartphone-based augmented reality game late last month to teach local fourth graders concepts such as photosynthesis, gravity and the transformation of electricity.

Minecraft: Education Edition Now Out in Full Release

The full version of Minecraft: Education Edition is now available. The latest edition adds new features not seen in the preview release, including a "Classroom Mode."

NJ School District Implements Personalized, Game-Based Learning

Mount Holly Township Public Schools has adopted Stride, a new, personalized, game-based learning solution from Fuel Education, for the district's elementary school students.

Triseum Unveils 3D Game That Teaches Calculus

A Texas-based education gaming company founded through the LIVE Lab at Texas A&M University unveiled a new game focused on calculus at Educause 2016.

Global Classroom Display Market Expected to Grow 30% by 2020

The global classroom displays market is expected to grow at a compound annual growth rate of 30.04 percent during the period 2016-2020, according to a new report by Dublin-based firm Research and Markets.

PBS Kids Launches Tablet with Educational Content and Parental Controls

PBS Kids is launching its first tablet — the Playtime Pad. Produced by electronics company Ematic, the 16 GB children’s tablet is designed to provide a one-stop destination for PBS Kids’ educational content, with more than 25 games and 120 video clips and music videos pre-loaded, along with more than 100 hours of video on the PBS Kids video app.

ExoTrex Aims to Promote STEM Equity via Gaming

Dig-It! Games has launched episode one of its new game ExoTrex, the first in a planned series of three episodes that aim to educate and motivate students through scientific space adventures.

Full Release of Minecraft: Education Edition Coming in November

The full version of Minecraft: Education Edition is slated to be released Nov. 1 with new features, including a "Classroom Mode." Nov. 1 will also be the cut-off date for users of the free early access edition.

Companies Settle with New York to Stop Tracking Children Online

New York Attorney General Eric Schneiderman has reached settlements with four major companies, blocking them from using tracking technology on their popular children’s websites.

THE News Update

Sign up for our newsletter.

Terms and Privacy Policy consent

I agree to this site's Privacy Policy.

Whitepapers