THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


augmented reality goggles on a desk in a dark, shut-down production lab with neon accents and scattered tools

Microsoft Transitioning Away from HoloLens Mixed Reality Hardware

Microsoft has confirmed that hardware development for its HoloLens mixed reality headset has officially come to an end.

Google Classroom tools

Google Announces Classroom Updates, New Tools for Chromebooks

Google has introduced a variety of features across its products for education, announced recently at the 2025 BETT ed tech event in London. Among the additions are enhancements to Google Classroom and new tools for Chromebooks, "designed to help address the diverse needs of students around the world," Google said in a blog post.

A geometric pattern of open Chromebook computers with bold outlines, subtle shading, and soft gradients, spaced evenly with vibrant green and blue accents on a neutral background.

Challenges and Opportunities Ahead for the 'Great Chromebook Refresh'

During the pandemic, the education community scrambled to provide students with laptops to promote online learning equity and mitigate learning loss. Today, those devices are approaching the end of their useful lives — and a "great Chromebook refresh" has been predicted as schools seek to replace them with newer models.  

zSpace Imagine Learning Solution

zSpace Debuts Headset-Free AR/VR System

Immersive learning company zSpace has announced the zSpace Imagine Learning Solution, a headset-free AR/VR laptop system designed for elementary education. The all-in-one platform integrates hardware, software, and hands-on lessons to create dynamic learning experiences for young students.

A child surrounded by glowing, fluid virtual patterns and holographic shapes, illuminated in a dark gradient environment of blue, purple, and pink.

ClassVR Gets Expanded VR/AR Content Library

Avantis Education has announced a new content library for its ClassVR virtual and augmented reality platform. Dubbed Eduverse+, the library features four content suites — EduverseAI, WildWorld, STEAM3D, and CareerHub — that can be tailored to suit a variety of educational levels.

A young person sitting on a couch in a bright living room during the daytime, holding a tablet, with sunlight streaming through large windows and pastel-toned furniture.

Balancing Screen Time and Student Wellness

Student mental health is in crisis, and excessive screen time is a significant factor. Here are four ways to help students find and maintain a healthy balance with technology.

futuristic VR goggles with blue LED accents, placed in front of a fantastical landscape featuring glowing hills, a shimmering river, and floating islands under a twilight sky

Los Angeles Unified School District Adopts VR Learning Platform, Resources

Los Angeles Unified School District (LAUSD) recently announced a partnership with Avantis Education to bring educational virtual and augmented reality (VR/AR) solution ClassVR to its students. A news release reports that the district has already deployed more than 16,000 ClassVR headsets as part of the Los Angeles Unified Instructional Technology Initiative.

St. Vrain Valley Schools Makes VR Learning Content Available District-Wide

Colorado's St. Vrain Valley Schools has partnered with Avantis Education to deploy the company's Eduverse library of virtual and augmented reality content across all of the district's 60 schools.

Northside ISD Honored for Innovative AR/VR Tech Use

San Antonio's Northside Independent School District (NISD) has been selected as a zSpace District of Distinction (DOD) for its implementation of the company's augmented reality (AR) and virtual reality (VR) technology in science education classes across two dozen middle school campuses.

Austin Peay State University College of Education Builds VR Training Studio for Pre-Service Teachers

Austin Peay State University in Clarksville, TN, has opened a new EdTech Studio within its Eriksson College of Education. The space will offer technological training for pre-service teachers through the use of virtual reality.