THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


E-Learning Market Expected to Experience Major Growth Over Next Five Years

The e-learning market is predicted to experience significant global growth over the next five years, largely driven by advances in technology, evolving business needs and a number of emerging learning and development trends, according to Docebo’s newly released research report, “E-Learning Market Trends and Forecast 2017-2021.”

New Zonar Phone App Allows Arkansas Parents to Track Children on Buses

A new cellphone app allows parents in the Texarkana Arkansas School District to track their children on buses in real time. Last week, representatives from Velociti, a Missouri-based tech deployment company, installed the Zonar tracking system on 32 Texarkana buses.

Parents Admit to Social Media Spying on Their Teen and Tween Children

Two thirds (67 percent) of parents say monitoring their children’s media use is more important than respecting their privacy, according to a report released Tuesday by Common Sense Media. More than two in five parents (41 percent) say they check their children’s devices and social media accounts “always” or “most of the time.”

Report: Worldwide Tablet Shipments Will Decline This Year, Rebound in 2018

Worldwide tablet shipments are expected to decline by 12 percent for the rest of 2016, rounding out the year at 182.3 million shipments, according to a new forecast from the International Data Corporation (IDC) Worldwide Quarterly Tablet Tracker.

Stratford Schools Collaborate to Produce Hour of Code Project

Stratford School, a group of private schools based in California, is participating for the fifth year in a row in Code.org’s global Hour of Code, which takes place Dec. 5 through 11.

Teachers Say Tech Makes Learning More Fun, Students Say it Helps Them Learn

A recent survey conducted by Quizlet, an online learning tool provider, finds that most teachers say technology makes learning more fun, while students say it helps them learn.

Iowa District to Use $54K Google Grant for VR Hardware

Council Bluffs Community School District has received a $54,500 grant from Google to purchase 28 virtual reality kits with 15 headsets each, in an effort to boost student engagement and diversify instruction.

Cleverywhere Debuts Game for Common Core Test Prep

Cleverywhere has launched a new game, ThemePark, designed to help students improve their scores on standardized tests.

Online Charter School Loses State Attendance Audit Appeal

An appeal by Ohio’s largest online charter school of a ruling that allows the state to use the amount of time students are logged in to calculate enrollment and funding has been dismissed.

U.S. Dept. of Ed Tells Schools To Carry Out Research on Educational Technology: Really?

In this week’s blogpost, we examine a new proclamation from the U.S. Department of Education’s Office of Educational Technology: in addition to everything else educators already do, educators should now carry out rapid cycles of scientifically valid, classroom-based research. Piling more and more onto the backs of K–12 educators can’t be a strategy for effectively moving K–12 public education into the digital age.

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