THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


AR/VR Classroom Kits Coming to K–12

Two education companies are teaming up to deliver virtual reality and augmented reality kits to K-12.

New VR System Previewed for Ed

"Project Chimera," as it's called, allows remote students to sit in on classes in real time, watching live streams of lectures and interacting with each other, as well as the teacher and the on-site students.

Michigan Adopts K-12 Computer Science Standards: What's Next?

In May 2019, Michigan became the 32nd state to adopt standards for computer science in K-12. In this week’s blog post, we describe those standards, unpack the adoption process, look to the future now the "easy bit" — standards definition and adoption — is done. There is much to learn from Michigan’s efforts!

Labster Heading into Danish High Schools

A company that produces virtual laboratory simulations for education has struck a deal with the Danish Ministry of Education to provide its schools with access to its programs. Beginning this month, students in lower secondary (grades 8-10) and upper secondary grades will have access to STEM-focused simulations from Labster, which has its headquarters in Denmark.

NGSS Curricula Is For All Teachers: Use Our Roadmaps!

In this week's blog post, we discuss a free, NGSS-aligned curricular unit for middle school — "Health in Our Hands: What controls my health? (HiOH)" — with a particular focus on following question: "How can middle school teachers learn how to lead their students in NGSS-style learning?" There’s a Roadmap for that, as it turns out!

Funding Is Top Roadblock to AR & VR in Schools

The education sector is forecast to spend more than $6 billion annually on augmented and virtual reality technologies by 2023. Funding for the technologies remains a major hurdle to adoption, but price points for equipment are dropping rapidly.

Nintendo to Begin Shipping VR Labo Kit for Switch

Nintendo is releasing its fourth do-it-yourself cardboard kit this week. Nintendo Labo VR KIT provides an introduction to virtual reality.

A Deepish-Dive Into an NGSS-Aligned, Elementary School Lesson Roadmap

What does Next-Generation Science Standards’ "three-dimensional science learning" look like in the classroom? In this week’s blog, we examine a specific NGSS lesson, implemented in the Collabrify Roadmap Platform, that has third-grade students using their “three-dimensional science learning” to actually build a small toy that moves.

5G to Propel Resurgence in Smart Phone Growth

Smart phones will continue to decline for the third straight year in 2019, but the advent of 5G will help propel mobile device growth at least through 2023, according to a new market forecast.

Smart Assistants Helping to Drive Growth of Wearables

Wearable devices will continue to see healthy growth over the next five years, driven by new use cases, new devices and the rise of smart assistants.

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