The Panorama Student Success platform, developed by Panorama Education in partnership with school and district administrators, helps educators to identify students in need of more supports with academics, attendance, behavior and social emotional learning.
A new app that helps young children learn Mandarin has launched today in the United States. “Miao Mi” features more than 500 videos, including award-winning children’s programs from Asia, and games that reinforce language learning.
New location-aware “knowledge injections” on the cloud-based EON Reality Augmented Virtual Reality platform provide contextual knowledge in real time, helping users to facilitate a manufacturing, maintenance, repair or operation procedure, and more.
A fifth grade teacher from Montana reflects on how Soundtrap helped an unmotivated, unfocused student discover his voice and passion.
- By Shelley Emslie
Inspired by the number of students who read at home during spring break, a district launched a summer school program that empowers students to take charge of their own learning.
StudySync, a blended English language arts (ELA) and English language development (ELD) program for grades 6 to 12, is debuting a new audio podcast feature aimed to capture student perspectives on contemporary learning.
Adobe has released the latest versions of its e-learning authoring tool, Adobe Captivate, and its learning management system (LMS), Adobe Captivate Prime. The two are designed to be used in conjunction as end-to-end solutions, or as standalone offerings, and are aimed toward specialists in learning and development, training and corporate HR departments.
Rice University’s Tapia Center for Excellence and Equity will offer summer camps for middle and high school students aimed at increasing their interest in science, technology, engineering and math (STEM) as future careers. The camps are targeting underrepresented populations in STEM fields.
Centervention, the company behind online social and emotional skills games Zoo U and Hall of Heroes, has released a new online program called “Stories in Motion,” which is specifically designed for elementary students with autism spectrum disorder.
Virtual reality (VR) has found its way into the educational space, and by all indications, it’s here to stay. Since VR glasses can be obtained for as low as $10 apiece, cost is becoming less of an issue. Here are three guidelines toward introducing VR in e-learning courses.