STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Society for Science Awards 41 Student STEM Research Grants

The Society for Science organization has announced 41 educator awardees of its 2023-2024 STEM Research Grants to provide research kits or funding for middle and high school hands-on science education projects.

Savvas Learning Company Acquires Dual Credit Online Course Provider Outlier.org

Savvas Learning Company has acquired Outlier.org, an ed tech startup whose portfolio of online college-level courses enable high school students to earn dual credit without leaving their school campus, according to a news release.

Propello Releases Supplemental Inquiry-Based Science Booster Packs

K–12 ed tech company Propello has launched inquiry-based science booster packs to complement existing curricula and stimulate student engagement.

Bluum Adds New Solutions for Esports, STEAM Curricula, School Security

Ed tech company Bluum has introduced customizable kits with five new solutions for K–12 and higher education, it announced at its recent Impact 2024 conference.

digital rendering of mathematics education

Iowa Program Adds Derivita Math Resources to Bolster STEM Curricula

Digital mathematics platform company Derivita has been chosen as one of 14 providers by the Iowa Governor's STEM Advisory Council at the Iowa Department of Education to be part of the state's 2024-25 Iowa STEM Scale-Up Program.

JetHexa hexapod robot

Orbbec and Hiwonder Partner in Educational Robotics

3D vision technology company Orbbec and educational robot manufacturer Hiwonder have partnered to add Orbbec's 3D capabilities to Hiwonder's mobile robot platforms, the companies announced at this year's Consumer Electronics Show.

STEM Forward Program to Take Students on a Virtual STEM Tour of Japan with Olympian Katy Ledecky

Panasonic North America, Discovery Education, and Olympic and World Champion Katy Ledecky will team up to take students in middle and high school on a second virtual tour through the educational program STEM Forward.

illustration of girls coding

New Alliance to Upskill Girls and Women in AI, Coding, and Entrepreneurship

Global tech education nonprofit Technovation has announced The AI Forward Alliance (TAIFA), backed by partners UNICEF, the Grameen Foundation, Google, and others, to increase support for girls and women to work in the AI industry globally.

ED and EXPLR to Hold National STEM Student Festival in April 2024

The U.S. Department of Education (ED) and streaming educational content company EXPLR have partnered to host the first National STEM Festival in April 2024 in Washington, D.C. The festival will recognize outstanding student innovators in STEM projects.

Games for Change 2023-24 Game Design Challenge to Focus on Solutions to Climate Change

Game design program and competition organization Games for Change (G4C) has announced its 2023-24 Student Challenge for middle and high school students, focusing on social impact game design. The theme this year is solutions to climate change to promote "greener communities, healthy oceans, and eco-friendly fashion," the organization said.