St. Vrain Valley Schools Makes VR Learning Content Available District-Wide

Colorado's St. Vrain Valley Schools has partnered with Avantis Education to deploy the company's Eduverse library of virtual and augmented reality content across all of the district's 60 schools.

Eduverse will be accessible on any device via the district's ClassLink single sign-on platform — with no VR headset required. About a third of St. Vrain Valley Schools are currently using Avantis' VR content; the district-wide license will enable St. Vrain to pilot Eduverse in more schools and manage the licensing at a district level rather than school-by-school.

"St. Vrain Valley Schools has been using Avantis' ClassVR headsets since 2018. We have the headsets at 21 of our schools right now and love the rich library of content available to those students. We had been managing the licensing for these schools individually, and are pleased to be able to manage ClassVR at a district level," explained Eric Pierce, St. Vrain's director of IT Services and Support. "Additionally, with this district-wide Eduverse license, the content that's available in ClassVR can also be accessed on devices that students already have, like iPads, which is exciting for us. We're a 1:1 district and having this curated library of experiences available for all students on all devices is very valuable and a win for our students."

"Our goal at Avantis Education is to make it easy for teachers to bring innovative, immersive content and VR experiences to their classrooms," said Avantis Education CEO Huw Williams. "For schools that want the full immersive experience, they can use ClassVR. If schools only have ClassVR for some classrooms, but not others, they can use Eduverse to access our immersive content on any web-enabled device, including laptops, Chromebooks and tablets, inside or outside of the classroom."

About the Author

Rhea Kelly is editor in chief for Campus Technology, THE Journal, and Spaces4Learning. She can be reached at [email protected].

Featured

  • businessmen shaking hands behind digital technology imagery

    Microsoft, OpenAI Restructure Partnership

    Microsoft and OpenAI have announced they are redefining their partnership as part of a major recapitalization effort aimed at preparing for the arrival of artificial general intelligence (AGI).

  • open laptop with data streams

    OpenAI Launches AI-Powered Web Browser

    OpenAI has unveiled ChatGPT Atlas, a standalone browser that places ChatGPT at the heart of everyday web activity. This release represents a major expansion of the company's efforts to reshape how users search, browse, and complete tasks online.

  • Person typing on laptop with education and learning icons floating around the screen

    StudyFetch Launches Free AI-Powered Literacy Platform

    Education platform StudyFetch has introduced StudyFetch Read, a free AI-powered literacy tool designed to provide personalized reading instruction for students.

  • Businessman Holding Light Bulb and Digital Brain

    Zoom to Fund AI Education with $10 Million in Grants

    Zoom Cares, the global social impact arm of collaboration platform Zoom, has announced a three-year, $10 million commitment to expand access to AI education and opportunity through both national and regional grants.