21st Century Teaching & Learning Resources


IXL Adds Recommendations System for Adaptive Learning Service

IXL's adaptive learning service has added a personalized recommendation feature that aims to guide students to resources for remediation as they work through math activities and want more practice.

Global Education Gamification Market to Grow 66.22% Through 2020

The global education gamification market is expected to grow at a compound annual growth rate of 66.22 percent from 2016 through 2020, according to a new report by Dublin-based market research firm Research and Markets.

College Board to Allow Assistive Technologies for SAT, AP and Other Tests

Beginning Jan. 1, most students who use testing accommodations at their schools through an individualized education program or a 504 plan will have those same accommodations automatically approved for taking the SAT, PSAT, SAT Subject Tests, Advanced Placement and other exams.

ISTE Shares Results of 2016 Board Elections

The International Society for Technology in Education (ISTE) announced today the results of its 2016 election for board of directors. Newly elected to the board is Randy Hansen, professor at the University of Maryland University College, Columbia. Re-elected for a second term is Janet Zanetis, managing director at the Center for Interactive Learning and Collaboration in North Mankato, MN. She will continue to serve as board secretary.

Toys, Education Companies Invest $24 Million in Mobile Gaming Startup

A startup that builds interactive iPad games for its flagship gaming accessory that enables learners to “play beyond the screen” has received additional funding to bring some of its games to iPhones and introduce more character-driven content.

Epson Unveils Projector with Longer Lamp Life, Increased Color Brightness

Epson today introduced the PowerLite 975W projector, which boasts of 10,000-hour lamp life in Bright Mode and three times color brightness compared to competing models. Designed for K–12 classrooms, the projector delivers vivid, widescreen images and can easily connect to multiple devices wirelessly at once.

Global Document Camera for Classroom Market to Increase Over 11 Percent Through 2020

The global document camera for smart classrooms market is expected to grow at a compound annual growth rate (CAGR) of more than 11 percent from 2016 through 2020, according to a recent report by Technavio, a London-based tech market research firm.

Report: Tech-Savvy K–12 Teachers Will Survive the Age of Automation

While artificial intelligence continues to automate operations across industries like accounting, law and healthcare, machines are unlikely to replace teachers any time soon, according to research from the Clayton Christensen Institute for Disruptive Innovation.

SABIER Makes OER Work in K–12 Classrooms: A Conversation with Dan McGuire

In this week’s blogpost we explore the Minnesota Partnership for Collaborative Curriculum, a group of Minnesota educators dedicated to creating and disseminating quality, OER-based curriculum. And we have a Q&A with the founder of SABIER, a nonprofit that provides support services to schools who are adopting OER-based courseware, like that produced by the MPCC.

Number of International Students Studying STEM in U.S. Jumps 10 Percent

The number of international students studying STEM subjects in the United States grew 10.1 percent from November 2015 to November 2016, according to a recent study published by U.S. Immigration and Customs Enforcement (ICE), a federal law enforcement agency.

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