THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Girls Who Code has launched its Girls Who Code Loop app, available on iOS and Android for free. The platform serves as a community forum for questions and announcements on coding, college, jobs and internships.
Despite widespread acknowledgment of the advantages of mobile computing, students in nearly one-third of classrooms do not have regular access to mobile devices in the classroom.
Englewood Public School District in New Jersey purchased a literacy app for students in grades pre-K–3.
Pitsco Education and zSpace have teamed up to introduce STEM Expeditions, a VR software and curricula that teach STEM topics to students in grades 7–9.
The Ohio Department of Education could demand repayment of $83 million from nine online charter schools for allegedly inflating student attendance records.
Facebook’s Oculus division is working on a standalone version of the Oculus Rift virtual reality (VR) headset, with no wires and no connection to a PC, according to comments made Thursday by Facebook CEO Mark Zuckerberg.
Google has changed the name of its popular service Google Apps for Education to G Suite for Education. With this change comes several new features that have been added to some of the apps included in G Suite. These features use “machine intelligence” to facilitate and add more functionalities to Google Apps.
While the book publishing, music publishing and video publishing industries have transitioned successfully from atoms to bits, not so for K-12. Indeed, in K-12 it is early – and confusing – days in transitioning from atom-based textbooks to bit-based digital curricula.
- By Cathie Norris, Elliot Soloway
A judge is allowing Ohio to review certain attendance records at the state’s largest online charter school, the Associated Press reported Monday. The revelation could jeopardize the school’s $106 million in annual funding.
Lifeliqe, a visual learning platform incorporating virtual reality (VR), augmented reality (AR) and interactive 3D content, is launching Lifeliqe VR Museum, its first fully VR experience.