...

21st Century Teaching & Learning Resources


Microsoft Certification Exams Now Available Online

A partnership between Pearson VUE and Micrsoft will allow those who do not want to travel to a testing center to take certification exams from their homes or offices.

U California OKs Fuel Education Online Courses as Prerequisites for Entry

The University of California has said 95 online and blended courses produced by Fuel Education satisfy requirements for prerequisites for entry as freshmen.

Pearson PowerSchool Adds LearnSprout Data Dashboard

Pearson has partnered with LearnSprout to make the startup's analytics dashboard available in the PowerSchool student information system through the PowerSchool independent software vendor partner program.

Pennsylvania Pilots School Flex Days

The state of Pennsylvania is making a foray into a new program that will allow schools to offer "flexible instructional days," in which students won't have to attend school in person in order for the work to count towards instructional days.

A Parent's Simple Questions about Educational Technology: Let's Provide the Answers!

A parent whose children's school is using computing technology sent us a letter asking some ostensibly simple questions about the value of educational technology. But, while providing answers to those questions is actually not simple, we must, as a community, work to provide clear, readily accessible answers.

Partnership Lets Teachers Adjust Learning Platforms More Easily

A new strategic partnership between Clever and digedu allows a single sign-on to incorporate student information into learning platforms.

5 Study Aid Apps for Middle and High School Common Core

Common Sense Media’s service Graphite, which offers independent ratings and reviews of learning apps and websites, has compiled this list of apps that can help middle and high school students study for subjects that are aligned with the Common Core.

From Cell Phone Bans to BYOD

Devices that were once considered distractions from learning are finding their way into more and more classrooms.

Report: 40 Percent of Wristworn Devices Will Be Smartwatches by 2016

Forty percent of all devices worn on the wrist will be smartwatches by 2016, according to a new report from market research firm Gartner. That prediction follows a swell in the smartwatches available to consumers as the number of companies offering the devices has increased from just two a year ago to seven with a device either currently on the market or about to ship.

'Operation Play' Intros Game-Based Learning to Teachers

An education game-maker has rousted nine other organizations focused on game-based learning to jointly introduce Operation Play, a weeklong initiative to give educators ideas for introducing games into their classrooms.

Whitepapers