Online and blended learning provider Edgenuity has launched courses offering dual credit for high school and college.
Panopto has released a new version of its lecture capture platform that now allows users to search within videos for spoken words or any text that appears onscreen (or that appears in comments or notes).
Crestron and InfoComm have partnered to offer a series of one-day course on 4K video installations at Crestron classrooms around the world.
Connected learning — education that uses digital media to engage students and encourage communication, collaboration and critical thinking — is the key to student success in the information age, according to a new report.
Researchers at the University of Southern California's Game Innovation Lab and Rossier School of Education have developed research-based educational games for classroom use.
Florida will use computer graders to help assess the written portion of standardized tests that will replace the Florida Comprehensive Assessment Tests as Common Core testing begins.
Khan Academy's new, free math materials include interactive math exercises and grade-level "missions."
Students at the Hillel Day School of Metropolitan Detroit will soon have a new learning space that includes a "learning cave, a "libratory," an audio/visual studio and Makerspace, for hands-on experimentation.
Achieve3000 and the Northwest Evaluation Association have partnered to integrate NWEA's Measures of Academic Progress assessments with Achieve3000's online literacy resources.
Flipped classrooms are having a significant effect on teaching and learning, according to a new white paper from Project Tomorrow and the Flipped Learning Network.