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Mobile Computing


OpenGL ES 3.1 Adds 3D Capabilities, Integrated GPU Computing

The Khronos Group this week released an update to the royalty-free OpenGL ES specification — a widely adopted OpenGL specification designed specifically for mobile devices backed by mobile hardware heavyweights like ARM.

A Modest Proposal for Comcast

With apologies to Jonathan Swift, I approve the telecom giant's acquisition of Time Warner Cable — with one big condition.

Apple Updates Entry-Level iPad, Ditches iPad 2

Apple is replacing the iPad 2 with the fourth-generation iPad with Retina Display as the entry-level model in its 9.7-inch tablet line.

Discovery Introduces Techbook App

The app is designed to enable educators and students with an active Science Techbook account to access and interact with Discovery Education's digital textbook content in locations without Internet access.

Is OLPC Dead or Alive?

Eight years ago, One Laptop Per Child started on its quest to provide computers to the developing world.

FLN Shares its Four Pillars of Flipped Learning

To counter common misconceptions and offer educators a practical framework for Flipped Learning, the governing board and key leaders of the Flipped Learning Network (FLN) today announced a formal definition of the term. They also offered educators their Four Pillars of Flipped Learning and an 11-point checklist to help guide teachers and administrators.

New Features from Aruba Networks Address Mobile Growth in Schools

Aruba Networks has framed a new architecture for its technology offerings designed to addresses increasingly mobile users.

The 64-Bit Mobile Processor Race Is On

Tablet and smart phone processors will increasingly shift toward 64-bit architectures, though it will be a few years before these chips power the majority of devices.

Tablet Demand Slows as Prices Begin To Level Off

Tablet adoption will continue to grow for the next several years, albeit at a much more leisurely pace than has been the case so far.

Whitepapers