The Learning Outcomes Modules framework from BrightByte is built on research, helping administrators to evaluate tech on the basis of impact, engagement and investment.
CatchOn delivers real-time data on which apps are being used, how often and where to help keep track of technology investments.
Fifty-nine percent of IT and network managers in a recent survey look to the cloud to support e-mail at their institution, and 41 percent for data file storage.
Now, the wireless solutions company is working with all four major 4G LTE wireless network carriers to expand student access to affordable WiFi.
iOS shipments will total 218.7 million units this year, according to IDC. That's good enough for a share of 14.6 percent and growth over last year of 1.5 percent, "a considerable improvement from the 7 percent decline in iPhone shipments in 2016."
The Connect America Fund Phase II auction (otherwise known as "Auction 903") will award up to $198 million annually for 10 years to service providers that commit to offer deliver 10 Mbps-caliber voice and broadband services to fixed locations in unserved high-cost areas.
- By Dian Schaffhauser
For the online store launch, the company has released new versions of its calculus and art history games.
The latest industry report from Technavio predicts the visual tech market in education will grow 33 percent through the forecast period 2017-2021, with VR, AR, 3D printing and visual data analytics as the top four product segments.
The Georgia Institute of Technology is opening the "Robotarium" this month to allow users from around the world to test out their code on a rotating pair of robot swarms.
Global spending on information security is expected to hit $86.4 billion in 2017, according to a new forecast from market research firm Gartner.