STEM/STEAM: Science, Technology, Engineering, Math and the Arts

Here you'll find articles and resources for STEM+Arts education, also known as STEAM. Topics include science, technology, engineering, math and arts education and range from research reports to feature articles to profiles of makerspaces to news about new STEAM and STEAM initiatives in schools.


Games for Change 2023-24 Game Design Challenge to Focus on Solutions to Climate Change

Game design program and competition organization Games for Change (G4C) has announced its 2023-24 Student Challenge for middle and high school students, focusing on social impact game design. The theme this year is solutions to climate change to promote "greener communities, healthy oceans, and eco-friendly fashion," the organization said.

2024 STEM Competition Open Now for Teens 13-16

Phillipe Cousteau Jr.'s nonprofit EarthEco International is inviting submissions from United States teens aged 13-16 to compete in the 2024 OurEcho STEM Challenge. The challenge goal is for proposals to identify local ecological threats to biodiversity and propose solutions to protect or repair them.

student playing robotics game

Imagine Learning Debuts Imagine Robotify Coding Course for Eighth Graders

Imagine Learning (IL) has announced a course specifically to teach eighth grade students how to code by controlling a browser-based virtual robot, without the need for expensive hardware or software.

Science Techbook for Texas K-8, Biology Classrooms Now Available Statewide in English, Spanish

K–8 and biology educators across Texas now have access to Spanish and English versions of Discovery Education’s Science Techbook for Texas, a core instructional curriculum created from the ground up expressly for Texas students, DE said in a news release.

Vector Solutions acquires Pathwayos, enters CTE market

School staff training provider Vector Solutions has entered the Career and Technical Education market by acquiring Pathwayos, a platform for connecting K–12 schools and students with work-based learning opportunities, according to a news release.

National PTA Awards Over $700,000 to Local PTA Initiatives, Many with Internet and STEM Focus

The National Parents and Teachers Association (NPTA) has granted over $700,000 in funds donated by major PTA Proud National Sponsor corporations, organizations, and private donors to support local PTAs to foster student success in various programs, of which several are internet- and STEM-focused.

IXL Learning Releases New Ultimate Math Workbooks for Middle School

IXL Learning has developed a series of print edition Ultimate Math Workbooks for middle school grades, which address math skills and topics, from multi-digit division to geometry and the Pythagorean Theorem, and more.

Apple to Add 50 Distinguished Winners Category to Annual Swift Student Coding Challenge

For its 2024 Swift Student Challenge, opening in February, Apple has announced it will add a special category called 50 Distinguished Winners, who will be named for outstanding submissions.

10 Recomendations for Computer Science Education

10 Recommendations for Computer Science Education

2023 has shown the largest growth in percentage of high schools offering foundational CS since 2018: while 57.5% of U.S. public high schools offer it, compared to 53% last year, access disparities still exist.

Helping High School Students Earn Higher Pay with Industry Certificates

High school robotics teacher Anthony Young shares his experiences with providing students pathways to certifications, helping them land high-paying jobs straight out of school.