THE Journal's Mobile Computing + Augmented & Virtual Reality Resources

Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.


LightSail Version 4.3 Boosts Personalization Features in Reading App

LightSail Education has launched version 4.3 of its K–12 adaptive reading app with new features that open up more personalization options to teachers and students.

Creators of Second Life Open Sansar Social VR Platform to the Public

Sansar empowers individuals, communities, schools, studios, corporations, brands and others to easily create, share and ultimately sell immersive 3D social experiences for consumers to enjoy on HTC Vive, Oculus Rift and Windows PCs, according to the company Linden Labs, which also created Second Life.

Social VR Platform AltspaceVR Says Goodbye

With around 35,000 active monthly users, AltspaceVR is shutting down due to financial difficulty.

L.A. Teacher Creates Catchy Math Videos That Teach Complicated Concepts

Los Angeles math teacher and tutor Huzefa Kapadia has created eight catchy music videos that explain fundamental and sometimes complicated math concepts, such as permutations and combinations, slope intercepts and the quadratic formula.

ClassDojo Releases Free Classroom Toolkit on App

Communication platform ClassDojo today released a new classroom toolkit within its mobile app. The toolkit is free and available for all teachers to use.

Bursari Expands Digital Payment System to Schools Nationwide

Bursari, a Florida-based electronic payment system for schools and families, is expanding nationwide starting today. The platform is designed to provide parents, students and educators with a quick and simple method to make online payments for expenses related to school.

Coming to Your Child’s School, Very, Very Soon: A Christensen-Style Disruption!

Teachers, materials, students — the big 3 of K–12. Materials (1-to-1, OER-based textbooks) are changing dramatically, but teachers and teaching is about to be disrupted in the Christensen-sense. Machine learning will drive personalized learning into America’s schools. On that you can rely!

Codeverse, an Interactive Coding Studio for Kids, Opens in Chicago

Codeverse, which bills itself as the world’s first interactive classroom and technology platform designed to teach coding to kids 6 to 12, officially opened its flagship studio in Chicago today.

Mira Debuts Augmented Reality Headset for iPhone, iPad at $99

Designed to be a headset for the masses, startup company Mira’s new Prism headset for iOS aims to be an affordable option for individuals with an iPhone or iPad to experience augmented reality.

Kahoot! Adds $10 Million in Funding, Launches Mobile App

Kahoot!, the popular game-based learning platform, has added $10 million of funding to its series A financing round, the company said Wednesday. A group of new private investors from Norway, where Kahoot! is based, led this series A extension funding round, joining current investors Microsoft Ventures, Creandum and Northzone.

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