THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
The Educational Services Commission of New Jersey (ESCNJ) has selected Apex Learning, a Seattle-based digital curriculum provider known for making standards-based content for all K–12 students, for its member districts and teachers.
Bloomz, a free communication app, has added two new features that enable teachers to send parents reports and portfolios of student work.
Tustin Unified School District in Orange County, CA has been experimenting with virtual reality, and the district’s senior director of technology is considering using fitness trackers and other wearable devices for future learning.
Cengage Learning added additional features to its MindTap Mobile app, including the ability to download textbooks onto smartphones in 10 seconds or less.
The CTE-focused challenge selected an app that uses a game-based approach to help middle and high school students discover career opportunities.
Retired Lakers basketball guard Kobe Bryant and his venture capital firm are investing in Vipkid, an online education platform for children in China to learn from teachers in North America.
Kids-Tech, an Atlanta-based ed tech company, has launched Tech Class, a year-long program for elementary school kids designed to help build a foundation of knowledge in technology. The weekly classes cover 3D printing, app building, drones and virtual reality.
A new guide book aims to help adults better use technology with young children and assist them when they are using digital products. “Family Engagement in the Digital Age: Early Childhood Educators as Media Mentors” (Routledge, 2017) features case studies, best practices and helpful hints in chapters written by 25 of the country’s influential early childhood thought leaders.
Explain Everything has relaunched the Android and iOS versions of its interactive screencasting whiteboard tool with an updated interface.
Gooru.org is an OER marketplace with 5,000,000+ open education resources. But, most excitingly, they are posting "just" 35 full courses that teachers can "copy and customize." We applaud gooru.org for taking this major step in providing support for teachers who are trying to #GoOpen!
- By Cathie Norris, Elliot Soloway