THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Almost 500 new Chromebooks have been acquired by an Ohio district specifically for use by students in grades 3-5.
- By Dian Schaffhauser
Nearly two years after voters in the Grand Haven (MI) Area Public Schools approved a $19-million bond issue to enhance the use of technology for its 6,200 K-12 students, every student in kindergarten through fourth grade has an iPad and every student in grade 5-12 has a Chromebook.
Yes, theft technology can be a dandy tool for ensuring that a stolen computer gets returned to its rightful owner. But Absolute Software has also found itself involved in tracking down kids as well, who need other kinds of help.
- By Dian Schaffhauser
Superplus has updated its SuperSpeak vocabulary skill-building iOS app for students with special needs to include a new play feature designed to improve student engagement.
Shipments of Apple tablets, including iPad and iPad Pro, dropped nearly 25 percent in the last quarter of 2015, leading an overall decline in the tablet market. Meanwhile shipments of detachable tablets — devices that include removable keyboards — actually doubled in the same period.
The ed tech experts at Common Sense Graphite profile four resources designed to help teachers bring the arts and literature to a wide range of disciplines, from geography and history to science and math, including resources for ELL and special needs students.
Bretford has debuted a new charging and storage cart, the CoreX, for mobile devices and another line, featuring the new "MiX Module System," for MacBooks and iPads.
Students of all ages can now do math in an interactive 3D virtual environment, thanks to a partnership between GeoGebra and zSpace.
Wearable electronic device shipments will increase 18.4 percent year over year to hit 274.6 million sales in 2016, according to a new forecast from market research firm Gartner.
This blog post kicks off a new blog theme: Reinventing Curriculum. Like teacher and pedagogy, curriculum is one of the keys to a successful learning experience. Due to three trends, we will argue, curriculum – its development, its distribution, and its use — is in a state of real turbulence. The educational community, in general, and educational technology, in particular, needs to focus on the “next turn of the crank” in curriculum!
- By Cathie Norris, Elliot Soloway