THE Journal's Mobile Computing + Augmented & Virtual Reality Resources
Here you'll find articles covering 1-to-1 computing, BYOD, augmented and virtual reality and all things mobile! Topics range from strategies for managing devices to news and reviews about new hardware and software.
Bedtime Math, a nonprofit organization billing itself as a "math ambassador," will expand to a half dozen new cities following a pilot project at Newark Public Schools.
Amazon.com has won a $30 million contract to sell e-books to New York City public schools. With the option to extend the contract for two more years, the deal could be worth more than twice the price.
Without question mobile devices and laptops have the potential to be effective learning tools. However, without quality adult supervision they are merely cognitive candy.
An Atlanta school has adopted augmented reality in its kindergarten classes.
- By Dian Schaffhauser
The term “blended learning” accurately describes the pedagogical practices that are taking place in 1-to-1 classrooms. This week’s screed (aka blog post) describes the following unfortunate fact: the term “blended learning” is being used by some to mean “adaptive, personalized learning.” Grrr! Join us in keeping “blended learning” to mean the teacher-friendly, common-sense definition.
- By Cathie Norris, Elliot Soloway
When working with educational technology, responsible decision makers in schools recognize the need for solid security and privacy practice in software applications.
- By Bill Fitzgerald
Shipments of Chrome OS-based devices to American K–12 schools increased more than 31 percent in the last year.
InFocus today announced a new ultra-portable PC that can connect to an iPad, iPhone, PC monitor, display or projector.
Education technology hardware spending increased globally by 7 percent in 2015, according to a new report.
A California-based company has launched a new camera that can live stream virtual reality to websites and VR headsets.